Social Sandbox 11.10.2019
- Barry Lewis
- Oct 11, 2019
- 1 min read
As Georgina has been ill since Monday, I have only today been able to contact her to update her on the issues that have been occurring in the meantime with the escape room scene. As I have worked with her on previous projects prior to this module, I know that she is very good with coding and will be able to handle taking on some of the areas I will not now be able to focus on (in particular the multiplayer networking) as I now will need to focus my time on recreating Lewis’s scene in my project files from scratch. Luckily, Georgina was happy to switch to the multiplayer, and since she had been working with the same version of Unity as I have, it was a very simple merge to get her project files up to this point integrated with my own. I will now be focussing on recreating Lewis’s scene as accurately as I can, and hopefully we will still be able to produce a prototype that will adequately represent our team concept.

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